

I always just ignore this skill though so I'm not sure. You can use nimble fingers and tinker's gloves to make up some of that requirement.Ĭave lore is probably around 11 I think. Tool use I think is somewhere around 12 too. I haven't gone around testing the AL requirements for every single spell though. You can make up for most of the arcane lore requirements with the sage lore trait and vahnatai lore I think. I think you need 12 arcane lore to get all the level 3 spells. Sorry, just realized you were playing the remakes. Energy is important, health is important, I've taken a few level of nimble fingers but am not sure what else I should be considering. Why take anything for combat that doesn't directly affect my magic damage when I'm relying on it for absolutely everything.Īlso wondering a bit about traits, I titter like a schoolgirl every time it lets me take summoning focus, but a tiny increase to damage or healing doesn't float my boat at all. Seems like I should just keep stacking magic levels until the game won't let me anymore.

I'm also not sure what take anywhere else. Alchemy has always been the way I get past the huge demand for money in these games, but maybe with a singleton that won't be the same kind of problem (sure was in BOA though). I'd like to get cave lore but have to sacrifice somewhere. Level 3 spells are pretty much a requirement for the magic heavy character I'm going for, and I've put significant advancement into arcane lore, and just a little into tool use.

I was hoping for some advice on how much cave lore/arcane lore/tool use I'll need to get the best rewards.
